The full list of items to be given expanded colour options can be found in that same forum past, and there's an exhaustive set of images to accompany the news too. If you have auto-updates disabled, you will need to manually update by clicking the game in your library. If you have auto updates enabled in Origin’s Application Settings, the game will auto-update once you open Origin. Certainly, if you've ever found yourself frustrated that you couldn't match your window box to your wastebasket in the past, your prayers may finally have been answered. There’s a new Sims 4 update available for PC/Mac and Consoles. This patch will include the new Sims Sessions which is a music festival featuring actual real-life musicians appearing as their Sims. The goal of all this, explains EA over on the official Sims 4 forum, is to "complement and enhance assets so Simmers have more choices and have more use out of them". Update 1.43 has arrived for The Sims 4, and here’s the full list of changes and fixes added with this patch. A tiny sample of the new colour options, as denoted by the green dots. In total, 149 Build Mode items from the base game have received new colour options as part of the update, including cups, curtains, windows, lamp shades, floorboards, action figures, bins, ovens (and other assorted kitchen appliances), plus a huge range of furniture - from bookshelves and coffee tables to chairs and beds. This list features some of the strongest ones.EA has been in a bit of a revitalising mood for The Sims 4 of late, revisiting and improving a range of existing features, and that spirit of rejuvenation continues with the game's latest update, which adds a massive 1,200 colour variants to a whole heap of items. However, even before September 9, The Sims 4 has added a ton of important, game-changing content through free updates. It added several CAS items that were inspired by Muslim fashion, and tons of different buy mode items including lounge chairs and a table, and of course, lots of build mode items - the most noteworthy of which was probably the new possibilities with stairs! The most recent content-bringing update was on September 9, in celebration of the game's fifth anniversary. RELATED: 10 Features From Past Sims Games We Want In The Sims 4 They've even introduced a brand new feature in the form of a First-Person Camera Mode, which allows players to see the game through the eyes of their Sim and several dark skin tones to make it easier for black simmers to create themselves. It was announced on May 6, 2013, and released in September 2014 for Microsoft Windows.Versions for macOS were released worldwide on February 17, 2015, and PlayStation 4 and Xbox One consoles worldwide on November 17, 2017. Sometimes they're simply a handful of bug fixes, but other times they add a surprising amount of content to the base game. The Sims 4 is a 2014 social simulation game developed by Maxis and published by Electronic Arts.It is the fourth major title in The Sims series. Like most modern games, The Sims 4 frequently receives patches and updates.
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It had a certain unique charm just from that. Again compare it to the detail and uniqueness of the RF 3 house, which looks wonderful. It's nice you can place everything anywhere, but there really isn't any flavor to the house itself. With quests that long, some more flexibility with the quest log would be welcome.Īlso, I don't like the house customizing. When you have objectives like "Harvest 3 different types of flowers", you either need to hold off on picking it up until you're ready to complete it, or hang around with just one quest in your log the entire time until they bloom. I'm hoping they'll unlock either with friendship or with story completion.ĮDIT: The problem is "3 a day" doesn't mean "3 at a time". But I'm still not seeing the personal, character-story driven ones. Yeah, I'm on three a day as well, and I just started getting the random "bring me 7 Medicinal Herbs" type quests. This is in addition to requests you get from people randomly. I just hope the character interactions get a bit deeper.Īs you do more requests eventually you'll be able to do additional requests. Still, it's a great game and I can't wait to get further into it. Money does seem a bit slower to come in than in other RF games, but I think a lot of that is that I'm saving most items so that I'll have them when I have to forge with them later. Except festivals, where I only have the one I got at the start going so far, but even it (the bean catching festival) is two days away! Prince Points are not going to be a resource I have to wind up managing unless they really up the ante on how many you have available. I keep discovering new Prince Powers, but not at a rate that doesn't keep me from having pretty much everything all the time. I like most of the new systems, but I really, really wish they'd unlock a bit faster. I'm still getting used to the new forging system, though I've succeeded in my myself some double blades (best weapons in the game) and a new staff. Don't go too far, or the enemies will one hit KO you (on Hard, at least), but inside when I first got there were two chests, one of which had 3500 or so gold in it. Taking it takes you to a new room with a new save point. After you beat the first dungeon, there is an drop down point to a new cave dungeon you can find in the first dungeon's second room. Which is very sad, as the personal character stories were easily the best part of RF3. I mean, sure, I've gotten Forte up to 3 Love already (just find who you want to romance and take them with you wherever you go, easily doubles the points you'd get if you just talked), but she hasn't really had any personal interactions with me. I'm also a bit sad that the personal mailbox requests are gone, because in RF3 each character, especially the bachelorettes, had their own quest line for you. While I'm quite happy with some of the more difficult/complicated ones, the restriction of only one at a time does make that rather frustrating. The Request system has been really overhauled.
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Machine guns, RPG explosions, and taut LEF are all sequence highlights. But it all goes to hell, devolving into an immersive shootout that swirls around the audience. Chris Kyle and Team use an enemy insurgent to gain entry into the building where notorious terrorist, The Butcher, is hiding. This nighttime thriller sequence begins with ramping tension. These solitary gunshots will test your speakers' ability to replicate sharp, percussive blasts.īEST SURROUND PANNING "Butcher's on the move" Chirping birds and buzzing insects, the slightest bit of wind, give way to a powerful sniper rifle shooting down range. "Target Practice" likewise mixes nature and gunfire. This sequences transitions from heavy emotions to a natural literalism that is cut by echoing gunfire and a sorrowful rendition of Taps. "Glory" is a transition scene, taking Kyle (along with the bodies of his fellow soldiers) from war to home. The home worlds become a showcase of how subtle, complex surround elements create a rich, lived-in universe. It was important to the 'American Sniper' sound designers that Kyle's two separate worlds - home world and war world - sound unique. It's a perfect demonstration for Sound as Character Pathos.īEST ATMOSPHERE (TIE) "Glory" & "Target Practice"Ĭhapter 8: 01:26:50 - 01:28:43 & Chapter 12: 01:58:24 - 01:59:35 Unable to calm her cries or convince a nurse to do likewise, Kyle's fragile emotional state becomes an intense surround experience, building from the mundane to a sonic powerhouse. A fun and quick demo, albeit tragic, takes place between tours in Iraq, when Kyle comes home and his visiting his newborn baby in the hospital. In a movie with no orchestral score, sound designers often use intense audio to build tension and evoke a character's emotional state. This sequence is electrifying.īEST SUBJECTIVE CHARACTER POV "Tend to my daughter, please." 'American Sniper' makes the bold decision to avoid orchestral score until its somber closing credits, allowing instead the sound effects and cinematography to build pure tension. As we are thrust into this world, of tanks rolling over rubble, of Kyle surveying the growing tension, the audio wraps around the audience and the tank engines growl. The sequence begins dead center, with the familiar "Allahu Akbar" broadcast mosque prayer over studio logos. You've probably seen part of this scene before in the excruciating trailer where Kyle has to decide whether or not to take a young Iraqi life in order to save his fellow soldiers. The film's opening sequence is as tense as it is audio heaven. Warning: minor spoilers.īEST LFE & DYNAMIC RANGE "They fry you if you're wrong." What I've done is not rank them in order, but rather try to characterize why they're each different types of demo options. Without further ado, let's dive into the Top Five Dolby Atmos Demo Moments from 'American Sniper' on Blu-ray. HDD's own Shannon Nutt Highly Recommends this film, calling it Clint Eastwood's best film in a decade, as well as "a pro-soldier movie with an anti-war sentiment" featuring reference quality picture and audio. Available now, 'American Sniper' stars Bradley Cooper as Navy SEAL Chris Kyle, the deadliest combat sniper in American history. In honor of Dolby's 50th Anniversary celebration, I thought it would be fun to break down the newest Dolby Atmos equipped Blu-ray Disc. Dolby Laboratories turned 50 this week and, much like the Ford Mustang, there's no sign this brand is slowing down as it marches boldly into its sixth decade. There are also new questions about why the deacon would have dropped Erin off at a park in the middle of the night and kept her bike while she was hysterical over a phone call. To say nothing, of course, of Billy the cousin who is the Number One suspect in the Baby Daddy case, or Lori’s husband who has been cheating on her (again, evidently, although we don’t know who with). Why? Why to both the friend, who is betraying Erin, but also why to Dylan-what evidence is he looking to erase, and to what end? And what is he trying to pin on someone else? Later, we see him collaborating with Erin’s best friend Jess who lied for him, planted the necklace, and then went along with burning Erin’s journals. She also mentions how he was missing early in the morning after Erin was murdered. But that was upended yet again in the porch scene with Brianna, who showed us a new, softer side, as Dylan began to distance himself from her. Dylan, the original sus male on the show, seemed briefly redeemed when he decided not to smother the baby (what a low bar!), and also raise it even though he is not the father. “Illusions” also held two other quiet key scenes about that central crime of Erin’s death, both relating to Dylan. Just the idea that a second, major crime-that is probably not related the crime at the center of the show-was solved a little more than halfway through the season is really astounding. It opened up so many new possibilities and closed down one of the most major side plots. This episode was an unexpected escalation of events in a series that saw a teenager hunted down and shot in the second episode. Watching it a second time, I was reminded how much actually went down before that. When I first watched this unfold, I was so overwhelmed by Zabel being killed off that it clouded my memory of anything else that had happened. I know most of you are wondering how I’ve gotten this far into a discussion of “Illusions” without mentioning Zabel’s death, the gut-wrenching punctuation mark of the hour, but that’s the point. Again, in a single episode where so many other things happened-Betty’s death, the deacon being attacked, an unlikely team-up between Dylan and Jess, DJ’s future, Brianna being dumped, Lori’s husband being sus, and Zabel admitting he didn’t solve that infamous case-Mare and Zabel found the kidnapper/murderer, found the girls, and killed the man. Within this single episode, Mare herself talks to an old contact, sets up an interview between Zabel and a young women who escaped her assailant, and they are not only able to run down the partial plate based on her description of the van, they find the guy who did it. This is a full story unto itself, but Mare of Easttown treats it as a B-plot and ultimately, that’s what it seems to be. From the start, it seemed like Erin’s murder could be tied to those other cases, all of which were connected to sex work, that had occurred over the past year. But it also broke the mold when it came to the story of the missing girls. “Illusions” presented us with some new potential perps and some damning new evidence (more on that in a moment), but that’s to be expected with only two episodes left to close the case (if it does-and by God it better). She watches the video of her son when he was young, innocent, before all the sadness and horror started. But here’s Mare, cursing about how her grandson’s turtle wandering around in the dark (“Jesus Christ, it’s probably out shittin’ everywhere!”) before she stumbles upon her daughter’s documentary project. Those notes are often brushed aside when focusing on the weightiest moments that stick with us-the “Ozymandias,” the death of a beloved character, the unredeemed antihero of it all. The series is undoubtedly dark and certainly bleak, but both the scripts and the nuanced performances give it these moments of lightness that so many other series miss in their desire to be “serious” or “prestige.” Breaking Bad was funny. That is the balance that Mare gets so right. And it was great-it was one of the best scenes of the entire season. Mare of Easttown’s fifth episode, “Illusions,” was filled with mega bomb drops from start to finish, but it’s an episode that still somehow found the time to give us a scene where a man reveals during his wife’s funeral reception that he once had an affair with Mare’s mother. Both the lyrics of "Stressed Out" as well as the paint reference the name and titular character of their album, Blurryface (2015). Mike Elizondo discussing the song's concept with Billboardĭuring the promotion of their forthcoming studio album, Joseph began wearing black paint in every video and live performance. "At the time I heard the song, I had no idea what Blurryface was, and I was kind of scratching my head going, 'Dude, uh, what's Blurryface?'" The duo performed the song on their 2016 Emotional Roadshow World Tour and for the Late Night with Seth Meyers. At the 59th Annual Grammy Awards, "Stressed Out" was nominated for Record of the Year and Best Pop Duo/Group Performance, winning the latter. In the music video, black paint can be seen on the neck and hands of Tyler Joseph, referencing the character Blurryface. It features a mixture of surrealistic visuals and existential scenes while portraying the duo riding three-wheelers for a playdate and attempting to relive their childhood. The song peaked within the top five of record charts in Russia, Mexico, Australia, Austria, the Belgium Flanders chart, Canada, Czech Republic, Ecuador, France, Germany, Ireland, Israel, the Netherlands, New Zealand, Portugal, Slovakia, and Switzerland.Īn accompanying music video for the single was directed by Eshleman and mostly filmed at drummer Josh Dun's home in Columbus, Ohio. "Stressed Out" was certified Diamond by the Recording Industry Association of America (RIAA), for sales of over 10,000,000 copies. It also peaked at number one on the Billboard airplay charts: Adult Top 40, Rock Airplay, and Mainstream Top 40. The song topped the US Billboard Hot Rock Songs for a record 23 weeks. The song was a sleeper hit, peaking at number two on the US Billboard Hot 100, giving the group their first top-10 hit in the United States. Upon its release, "Stressed Out" received favorable reviews from contemporary music critics. With the single, Twenty One Pilots became the very first rock act to have a song reach a billion streams on Spotify. Throughout the song, Joseph personifies the album's titular character, "Blurryface." His self-deprecating lyrics express self-doubt and anxiety, stressing over personal issues ranging from his music to the idea of growing older becoming an adult. They touch on insecurities and address millennial angst while discussing life challenges. The song is an ode that harbors a downbeat atmosphere and lyrics speaking on transitioning from adolescence to adulthood and nostalgia for the innocence of childhood. Lyrically, "Stressed Out" is about the harsh end of adolescence. The track is built from synths and a Caribbean-style keyboard line alongside rapping vocals by Joseph. "Stressed Out" is a midtempo alternative hip hop and rap rock song that contains a throwback to rock music and psychedelic pop with clear pop sensibilities. However, he relaxed after lead vocalist and songwriter Tyler Joseph explained the larger album concept. Elizondo initially took issue with the nature of the song's lyrical content. The song later impacted Contemporary hit radio stations as the album's fourth official single on November 10, 2015. "Stressed Out" was first released as a promotional single through Fueled by Ramen on April 28, 2015. The track was produced by Mike Elizondo and recorded in Los Angeles, California and London, England. " Stressed Out" is a song written and recorded by American musical duo Twenty One Pilots from their fourth studio album, Blurryface (2015).
I'm just gonna leave it at "I don't get the artist's vision". The storytelling style in MGS is not really something I enjoy, to me the cutscenes and character behavior is just weird. As a first time MGS player, it obviously doesn't carry much weight for me, as it does for MGS fans. I'm not going to say anything about the story. No flanking tactics, very predictable, very easy to clean out entire bases, it makes you feel like you're the Terminator, not some special ops guy who still needs to be a ghost to survive a base full of soldiers. Also it's very underwhelming, it's like the AI has no tactic, the enemies are just flocking to take cover where ever they can and that's it. Sometimes you are 20m away pointing the gun at them and they're just trying to figure out what's in front of them. Sometimes is spots you from miles away, during night time.Sometimes it can't see you a couple of meters away. At some point I just gave up and played it as a shooter, but then I realised the shooting mechanics are also unimpressive. There are gadgets you can use, but the open world and rigid nature of it prevent you from having any meaningful stealth takedowns & tactics. The gameplay is also not very deep, the whole game consists basically of crawling up to an enemy, interrogating him and extracting him with the Fulton device. There really aren't many things to do in this game world, other than the "kill this guy" / "save that guy" repetitive missions, set in the same bases, over and over again. They could've at least added some more animations to the close-quarters fighting & such. I was also surprised by how rigid the animations look, and what a lack of variety there is. The scenery looks really good, but I can't help think how lazy the devs were when 3/4 out of the surface of the Afghanistan map is made of corridors through rocks. The world feels empty and feels like it's created just to tie together a bunch of outposts. The graphics are good and the lighting is masterfully done, but there's not a lot of other positive things I can say about the game. The As a new player to the MGS series, I gave into the pre-launch hype and I was excited about it, but ultimately I feel the game was overall a disappointment. … ExpandĪs a new player to the MGS series, I gave into the pre-launch hype and I was excited about it, but ultimately I feel the game was overall a disappointment. In short, it makes too many concessions to the modern gaming world. I hate the episodic structure to the game, the mother base metagame belongs on an iPad and the story is so bare bones I sometimes had to remind myself I was playing a metal gear game (twists are predictable too). But, for some reason, as a huge MGS fan who's played the series since the 80's, I'm disappointed too. Controls are intuitive, graphics are great, performs at a constant 60 FPS etc. Mechanically, the game is near perfect and is a joy to play for the most part. I hate the episodic structure to the game, the mother Really difficult for me to put a score on this. Really difficult for me to put a score on this. tour (“practically translucent stretched over torsos gone portlier since the shirts were first purchased”), and the fact that the white crowd made Limp Bizkit’s fans look like a rainbow coalition. They start out with snarky little shorthand jabs at the guys proudly wearing their authentic now-way-too-small shirts bought during the Born in the U.S.A. I recently uncovered my notes from that evening and can trace a conversion that night through the tenor of my scrawls. I had tagged along to this concert with friends with the goal of writing a snickering little article. I never bought any albums, never saw a show. I had never been a huge fan of Springsteen, considering him just part of the unavoidable ambient classic-rock, radio-scored soundtrack of my adolescence and little more. When I saw him for the first time at age 30 during the 1999 E Street Band reunion tour, I was there largely ironically, mostly to snicker at aging rock fans with minivans. I get it it’s easy to make fun of the crowd at a Bruce Springsteen concert: the middle-aged fist-pumping and out-of-practice high-fives, the lack of rhythm, the torn look on the ardent fans’ faces as they simultaneously wish for a return to the mythic Springsteen four-hour shows of yore - while also secretly hoping that Bruce cuts it short because they’ve got that meeting with the sales team at 8 a.m. Bruce Springsteen, defying all laws of aging. |
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